Deltarune script viewer

← back to main script listing

gml_Object_obj_town_shelter_event_ch1_Step_0

(view raw script w/o annotations or w/e)
1
vol = 1;
2
vol2 = 0;
3
if (obj_mainchara_ch1.y >= 420)
4
{
5
    vol = 1 - ((obj_mainchara_ch1.y - 620) / 400);
6
    vol2 = 0 + ((obj_mainchara_ch1.y - 1100) / 300);
7
}
8
if (vol < 0)
9
    vol = 0;
10
if (vol2 < 0)
11
    vol2 = 0;
12
snd_volume_ch1(global.currentsong[1], vol, 0);
13
snd_volume_ch1(dk, vol2, 0);