1 | if (!snd_is_playing_ch1(global.currentsong[1])) |
2 | { |
3 | global.currentsong[0] = snd_init_ch1("mus_birdnoise.ogg"); |
4 | global.currentsong[1] = mus_loop_ext_ch1(global.currentsong[0], 1, 1); |
5 | } |
6 | dk = snd_loop_ch1(snd_smile_ch1); |
7 | snd_volume_ch1(dk, 0, 0); |
8 | snd_pitch_ch1(dk, 0.15); |
9 | scr_depth_ch1(); |