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gml_Object_obj_tm_whip_Draw_0

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1
if warning
2
    draw_sprite_ext(spr_tm_whipwarn, (((warning - 1) % 9) / 3 + warnoffset), origx, origy, 1, 1, 0, ((warning % 2) == 0 ? c_red : c_orange), 1)
3
if dodraw
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{
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    var linkdir = point_direction(origx, origy, x, y)
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    for (i = 6; i < 12; i++)
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        draw_sprite_ext(spr_whitepixel, 0, lerp(origx, x, (i / 12)), lerp(origy, y, (i / 12)), 12, 2, linkdir, c_white, 1)
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    draw_sprite_ext(spr_tm_whip_ball, 0, x, y, 1, 1, image_angle, c_white, 1)
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}