1 |
dbselect = 0; |
2 |
color[0] = c_white; |
3 |
color[1] = c_white; |
4 |
color[2] = c_white; |
5 |
dcolor[0] = global.flag[223 thrash_head_color]; |
6 |
dcolor[1] = global.flag[224 thrash_body_color]; |
7 |
dcolor[2] = global.flag[225 thrash_shot_color]; |
8 |
part[0] = global.flag[221 thrash_machine_body]; |
9 |
part[1] = global.flag[220 thrash_machine_head]; |
10 |
part[2] = global.flag[222 thrash_machine_shoe]; |
11 |
partx[0] = x; |
12 |
party[0] = y; |
13 |
defaultsinerrate = 0.8; |
14 |
wsinerrate = 0.8; |
15 |
a = 1; |
16 |
s = 3; |
17 |
xx = x; |
18 |
yy = y; |
19 |
headangle = 0; |
20 |
siner = 0; |
21 |
wsiner = 0; |
22 |
animate = 1; |
23 |
bad = 0; |
24 |
value = 1; |
25 |
basecolor = c_white; |
26 |
init = 0; |
27 |
duckmode = 0; |
28 |
headx = xx; |
29 |
heady = yy; |
30 |
laststep = 0; |
31 |
stomp = 0; |
32 |
moving = 0; |
33 |
drawfeet = 1; |
34 |
glow = 0; |
35 |
override_color = c_white; |
36 |
launch = false; |
37 |
rim_flash = 0; |
38 |
body_flash = 0; |
39 |
draw_puddle = false; |
40 |
after_image = false; |
41 |
puddleHeight = 220; |