1 | con = 1 |
2 | image_xscale = 2 |
3 | image_yscale = 2 |
4 | if (global.flag[229 lancer_follow_progress] >= 1 && global.plot < 150) |
5 | { |
6 | npc = instance_create_ch1(x, (y - 80), obj_npc_room_ch1) |
7 | npc.sprite_index = spr_lancer_dt_ch1 |
8 | con = 999 |
9 | instance_destroy() |
10 | } |