1 | draw_self(); |
2 | draw_set_blend_mode(bm_normal); |
3 | draw_sprite_ext_glow(headsprite, image_index, x, y, image_xscale, image_yscale, 0, c_white, image_alpha, c_white); |
4 | draw_set_blend_mode(bm_add); |
5 | draw_sprite_ext_glow(headsprite, image_index, x, y, image_xscale, image_yscale, 0, headcolor, image_alpha, c_white); |
6 | draw_set_blend_mode(bm_normal); |