1 |
if (!i_ex(thrash)) |
2 |
exit; |
3 |
if (deathtimer > 0) |
4 |
{ |
5 |
deathtimer--; |
6 |
if (deathtimer <= 0) |
7 |
{ |
8 |
obj_rouxls_enemy.thrashcon = 7; |
9 |
obj_rouxls_enemy.x = obj_rouxls_enemy.remx; |
10 |
thrash.a = 0; |
11 |
instance_destroy(); |
12 |
} |
13 |
} |
14 |
if (duckmode) |
15 |
{ |
16 |
var thrashcon = obj_rouxls_enemy.thrashcon; |
17 |
if ((thrashcon == 3 || thrashcon == 5) && thrash.stomp != 0) |
18 |
{ |
19 |
snd_pitch(snd_squeaky, (thrash.stomp == 1) ? 1.25 : 1); |
20 |
snd_play(snd_squeaky); |
21 |
} |
22 |
} |
23 |
thrash.stomp = 0; |
24 |
x = thrash.xx - 30; |
25 |
y = thrash.yy + (thrash.s * thrash.walkc) + 14; |