1 |
if (!i_ex(thrash)) |
2 |
return; |
3 |
if (deathtimer > 0) |
4 |
{ |
5 |
deathtimer-- |
6 |
if (deathtimer <= 0) |
7 |
{ |
8 |
obj_rouxls_enemy.thrashcon = 7 |
9 |
obj_rouxls_enemy.x = obj_rouxls_enemy.remx |
10 |
thrash.a = 0 |
11 |
instance_destroy() |
12 |
} |
13 |
} |
14 |
if duckmode |
15 |
{ |
16 |
var thrashcon = obj_rouxls_enemy.thrashcon |
17 |
if ((thrashcon == 3 || thrashcon == 5) && thrash.stomp != 0) |
18 |
{ |
19 |
snd_pitch(snd_squeaky, (thrash.stomp == 1 ? 1.25 : 1)) |
20 |
snd_play(snd_squeaky) |
21 |
} |
22 |
} |
23 |
thrash.stomp = 0 |
24 |
x = thrash.xx - 30 |
25 |
y = thrash.yy + thrash.s * thrash.walkc + 14 |