1 |
if (state == 0) |
2 |
{ |
3 |
if (dancing) |
4 |
{ |
5 |
updatetimer++; |
6 |
if (updatetimer >= 2) |
7 |
{ |
8 |
siner += 2; |
9 |
updatetimer = 0; |
10 |
} |
11 |
if (flash == 1) |
12 |
fsiner++; |
13 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 8 - dance_index, x + (sin(siner / 4) * 3) + 2, y, 2, 2, 0, c_white, image_alpha); |
14 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 3 - dance_index, x + (sin(siner / 3) * 3), y + (cos(siner / 2) * 4), 2, 2, 0, c_white, image_alpha); |
15 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 4, x + (sin(siner / 2) * 2), y + (cos(siner / 2) * 3), 2, 2, 0, c_white, image_alpha); |
16 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 1, (x + (sin(siner / 2) * 6)) - 4, y + (cos(siner / 2) * 6), 2, 2, 0, c_white, image_alpha); |
17 |
draw_monster_body_part_ext(spr_sweet_dance_pieces, 5 + dance_index, x + (sin(siner / 3) * 3), y + (cos(siner / 2) * 4), 2, 2, 0, c_white, image_alpha); |
18 |
dancetimer++; |
19 |
if (sin(siner / 4) > 0) |
20 |
dance_index = 1; |
21 |
else |
22 |
dance_index = 0; |
23 |
musicalnotetimer++; |
24 |
if (musicalnotetimer == 14) |
25 |
{ |
26 |
musicalnotetimer = 0; |
27 |
anim = instance_create(((x + (sprite_width / 2)) - 10) + random(40), y, obj_afterimage); |
28 |
anim.sprite_index = spr_musicalbattlenote1; |
29 |
anim.depth = depth - 5; |
30 |
anim.image_xscale = 2; |
31 |
anim.image_yscale = 2; |
32 |
anim.direction = 270; |
33 |
anim.gravity = -0.2; |
34 |
anim.hspeed = random_range(0.1, 0.8) * choose(1, -1); |
35 |
} |
36 |
} |
37 |
else |
38 |
{ |
39 |
siner += 0.16666666666666666; |
40 |
draw_monster_body_part(thissprite, siner, x, y); |
41 |
} |
42 |
} |