scr_monstersetupfunction
scr_monstersetup() //gml_Script_scr_monstersetup
{
scr_monster_actreset(myself)
if (global.monstertype[myself] == 1
Enemy (placeholder/G-BODY))
{
global.monstername[myself] =
Enemystringsetloc("Enemy", "scr_monstersetup_slash_scr_monstersetup_gml_7_0")
global.monstermaxhp[myself] = 130
global.monstermaxhp[myself] = 130
global.monsterhp[myself] = 130
global.monsterat[myself] = 7
global.monsterdf[myself] = 0
global.monsterexp[myself] = 0
global.monstergold[myself] = 20
global.sparepoint[myself] = 10
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
Checkstringsetloc("Check", "scr_monstersetup_slash_scr_monstersetup_gml_19_0")
global.canact[myself][1] = 1
global.actname[myself][1] =
Warningstringsetloc("Warning", "scr_monstersetup_slash_scr_monstersetup_gml_21_0")
global.canact[myself][2] = 1
global.actname[myself][2] =
Victorystringsetloc("Victory", "scr_monstersetup_slash_scr_monstersetup_gml_23_0")
global.canact[myself][3] = 1
global.actname[myself][3] =
SimuDancestringsetloc("SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_25_0")
global.actsimul[myself][3] = 1
global.canact[myself][4] = 1
global.actname[myself][4] =
Victory (S)stringsetloc("Victory (S)", "scr_monstersetup_slash_scr_monstersetup_gml_28_0")
global.canact[myself][5] = 1
global.actname[myself][5] =
Lecturestringsetloc("Lecture", "scr_monstersetup_slash_scr_monstersetup_gml_30_0")
global.canactsus[myself][0] = 1
global.actnamesus[myself][0] =
CoolDancestringsetloc("CoolDance", "scr_monstersetup_slash_scr_monstersetup_gml_33_0")
global.canactsus[myself][1] = 1
global.actnamesus[myself][1] =
SimuDancestringsetloc("SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_35_0")
global.actsimulsus[myself][1] = 1
global.canactral[myself][0] = 1
global.actnameral[myself][0] =
CoolDancestringsetloc("CoolDance", "scr_monstersetup_slash_scr_monstersetup_gml_40_0")
global.canactral[myself][1] = 1
global.actnameral[myself][1] =
SimuDancestringsetloc("SimuDance", "scr_monstersetup_slash_scr_monstersetup_gml_42_0")
global.actsimulral[myself][1] = 1
}
if (global.monstertype[myself] == 2
Lancer)
{
global.monstername[myself] =
Lancerstringsetloc("Lancer", "scr_monstersetup_slash_scr_monstersetup_gml_50_0")
global.monstermaxhp[myself] = 540
global.monsterhp[myself] = 540
global.monsterat[myself] = 5
global.monsterdf[myself] = 1
global.monsterexp[myself] = 0
global.monstergold[myself] = 20
global.sparepoint[myself] = 10
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
Checkstringsetloc("Check", "scr_monstersetup_slash_scr_monstersetup_gml_61_0")
global.canact[myself][1] = 1
global.actname[myself][1] =
Warningstringsetloc("Warning", "scr_monstersetup_slash_scr_monstersetup_gml_64_0")
global.canact[myself][2] = 1
global.actname[myself][2] =
Complimentstringsetloc("Compliment", "scr_monstersetup_slash_scr_monstersetup_gml_67_0")
global.battlemsg[0] =
* Lancer busts in!stringsetloc("* Lancer busts in!", "scr_monstersetup_slash_scr_monstersetup_gml_69_0")
}
if (global.monstertype[myself] == 3
Dummy)
{
global.monstername[myself] =
Dummystringsetloc("Dummy", "scr_monstersetup_slash_scr_monstersetup_gml_77_0")
global.monstermaxhp[myself] = 450
global.monsterhp[myself] = 450
global.monsterat[myself] = 0
global.monsterdf[myself] = 0
global.monsterexp[myself] = 0
global.monstergold[myself] = 0
global.sparepoint[myself] = 0
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
Checkstringsetloc("Check", "scr_monstersetup_slash_scr_monstersetup_gml_88_0")
global.canact[myself][1] = 1
global.actname[myself][1] =
Hugstringsetloc("Hug", "scr_monstersetup_slash_scr_monstersetup_gml_90_0")
global.canact[myself][2] = 1
global.actname[myself][2] =
Hug Ralseistringsetloc("Hug Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_92_0")
global.actactor[myself][2] = 3
global.battlemsg[0] =
* The tutorial begins.stringsetloc("* The tutorial begins.", "scr_monstersetup_slash_scr_monstersetup_gml_96_0")
}
if (global.monstertype[myself] == 4
Ralsei)
{
global.monstername[myself] =
Ralseistringsetloc("Ralsei", "scr_monstersetup_slash_scr_monstersetup_gml_100_0")
global.monstermaxhp[myself] = 90
global.monsterhp[myself] = 90
global.monsterat[myself] = 8
global.monsterdf[myself] = 6
global.monsterexp[myself] = 0
global.monstergold[myself] = 0
global.sparepoint[myself] = 0
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
Checkstringsetloc("Check", "scr_monstersetup_slash_scr_monstersetup_gml_112_0")
global.canact[myself][1] = 1
global.actname[myself][1] =
Hugstringsetloc("Hug", "scr_monstersetup_slash_scr_monstersetup_gml_114_0")
global.battlemsg[0] =
* The tutorial begins.stringsetloc("* The tutorial begins.", "scr_monstersetup_slash_scr_monstersetup_gml_115_0")
}
if (global.monstertype[myself] == 5
Rudinn)
{
...