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gml_Object_obj_swatchling_cannonball_bullet_Step_0

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1
event_inherited();
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if (colortimer <= 1)
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{
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    image_blend = merge_color(c_blue, c_white, colortimer);
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    colortimer += (1/3);
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}
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if (x < (minx - 20) || x > (maxx + 20) || y < (miny - 20) || y > (maxy + 20))
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{
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    image_alpha -= 0.05;
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    if (image_alpha <= 0)
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        instance_destroy();
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}
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image_angle += spin;