1 |
if (con == 0) |
2 |
{ |
3 |
if (type == 0) |
4 |
sprite_index = spr_bomb_spade_ch1; |
5 |
if (type == 1) |
6 |
sprite_index = spr_bomb_diamond_ch1; |
7 |
if (type == 2) |
8 |
sprite_index = spr_bomb_heart_ch1; |
9 |
if (type == 3) |
10 |
sprite_index = spr_bomb_club_ch1; |
11 |
visible = 1; |
12 |
con = 1; |
13 |
} |
14 |
if (con == 1) |
15 |
{ |
16 |
timer += 1; |
17 |
if (timer >= 10) |
18 |
{ |
19 |
with (obj_joker_ch1) |
20 |
beepnoise = 1; |
21 |
image_speed = timer / maxtimer; |
22 |
} |
23 |
if (timer >= maxtimer) |
24 |
{ |
25 |
con = 2; |
26 |
timer = 0; |
27 |
speed = 0; |
28 |
} |
29 |
} |
30 |
if (con == 2) |
31 |
{ |
32 |
with (obj_joker_ch1) |
33 |
burstnoise = 1; |
34 |
if (type == 0) |
35 |
{ |
36 |
dir = random(360); |
37 |
maxe = 12; |
38 |
for (i = 0; i < 12; i += 1) |
39 |
{ |
40 |
spade[i] = instance_create_ch1(x, y, obj_regularbullet_ch1); |
41 |
scr_bullet_inherit_ch1scr_bullet_inherit_ch1function scr_bullet_inherit_ch1(arg0)
{
if (instance_exists(arg0))
{
arg0.damage = damage;
arg0.grazepoints = grazepoints;
arg0.timepoints = timepoints;
arg0.inv = inv;
arg0.target = target;
arg0.grazed = 0;
arg0.grazetimer = 0;
}
} (spade[i]); |
42 |
spade[i].active = 1; |
43 |
spade[i].direction = dir + (i * (360 / maxe)); |
44 |
spade[i].speed = 8; |
45 |
spade[i].image_angle = spade[i].direction; |
46 |
spade[i].sprite_index = spr_spadebullet_ch1; |
47 |
} |
48 |
con = 3; |
49 |
} |
50 |
if (type == 1) |
51 |
{ |
52 |
for (i = 0; i < 3; i += 1) |
53 |
{ |
54 |
diamond[i] = instance_create_ch1(x, y, obj_regularbullet_ch1); |
55 |
diamond[i].damage = 100; |
56 |
scr_bullet_inherit_ch1scr_bullet_inherit_ch1function scr_bullet_inherit_ch1(arg0)
{
if (instance_exists(arg0))
{
arg0.damage = damage;
arg0.grazepoints = grazepoints;
arg0.timepoints = timepoints;
arg0.inv = inv;
arg0.target = target;
arg0.grazed = 0;
arg0.grazetimer = 0;
}
} (diamond[i]); |
57 |
with (diamond[i]) |
58 |
move_towards_point(obj_heart_ch1.x + 8, obj_heart_ch1.y + 8, 11); |
59 |
diamond[i].speed -= i; |
60 |
diamond[i].image_angle = diamond[i].direction; |
61 |
diamond[i].sprite_index = spr_diamondbullet_ch1; |
62 |
} |
63 |
con = 3; |
64 |
} |
65 |
if (type == 2) |
66 |
{ |
67 |
h = instance_create_ch1(x, y, obj_heartbomb_blast_ch1); |
68 |
scr_bullet_inherit_ch1scr_bullet_inherit_ch1function scr_bullet_inherit_ch1(arg0)
{
if (instance_exists(arg0))
{
arg0.damage = damage;
arg0.grazepoints = grazepoints;
arg0.timepoints = timepoints;
arg0.inv = inv;
arg0.target = target;
arg0.grazed = 0;
arg0.grazetimer = 0;
}
} (h); |
69 |
con = 3; |
70 |
} |
71 |
if (type == 3) |
72 |
{ |
73 |
dir = point_direction(x, y, obj_heart_ch1.x + 8, obj_heart_ch1.y + 8); |
74 |
for (i = 0; i < 3; i += 1) |
75 |
{ |
76 |
club[i] = instance_create_ch1(x, y, obj_regularbullet_ch1); |
77 |
club[i].sprite_index = spr_clubsbullet_ch1; |
78 |
club[i].damage = 100; |
79 |
scr_bullet_inherit_ch1scr_bullet_inherit_ch1function scr_bullet_inherit_ch1(arg0)
{
if (instance_exists(arg0))
{
arg0.damage = damage;
arg0.grazepoints = grazepoints;
arg0.timepoints = timepoints;
arg0.inv = inv;
arg0.target = target;
arg0.grazed = 0;
arg0.grazetimer = 0;
}
} (club[i]); |
80 |
club[i].active = 1; |
81 |
club[i].direction = (dir - 20) + (i * 20); |
82 |
club[i].image_angle = club[i].direction; |
83 |
club[i].speed = 8; |
84 |
} |
85 |
con = 3; |
86 |
} |
87 |
} |
88 |
if (explodedraw >= 40) |
89 |
instance_destroy(); |