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gml_Object_obj_spritecomparer_Create_0

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1
sprite[0] = spr_krisd_dark;
2
sprite[1] = spr_whitepixel;
3
sprite[2] = spr_whitepixel;
4
mysprite[0] = sprite_duplicate(sprite[0]);
5
mysprite[1] = sprite_duplicate(sprite[1]);
6
mysprite[2] = sprite_duplicate(sprite[2]);
7
image_xscale = 2;
8
image_yscale = 2;
9
image_speed = 0;
10
hitbox_mode = 0;
11
movetimer = 6;
12
s = 0;