1 |
if (t >= 6 && t <= 26) |
2 |
{ |
3 |
afterimage += 1 |
4 |
d3d_set_fog_ch1(true, c_white, 0, 1) |
5 |
draw_sprite_ext(sprite_index, image_index, (x + afterimage * 4), y, image_xscale, image_yscale, 0, image_blend, (0.7 - afterimage / 25)) |
6 |
draw_sprite_ext(sprite_index, image_index, (x + afterimage * 8), y, image_xscale, image_yscale, 0, image_blend, (0.4 - afterimage / 30)) |
7 |
d3d_set_fog_ch1(false, c_black, 0, 0) |
8 |
} |
9 |
if (t < 6) |
10 |
{ |
11 |
if (t < 5) |
12 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, image_blend, (1 - neotone / 4)) |
13 |
d3d_set_fog_ch1(true, c_white, 0, 1) |
14 |
maxwhite = t / 5 |
15 |
if (maxwhite > 1) |
16 |
maxwhite = 1 |
17 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, image_blend, (maxwhite - tone / 5)) |
18 |
d3d_set_fog_ch1(false, c_black, 0, 0) |
19 |
} |
20 |
if (t >= 1 && t <= 5) |
21 |
{ |
22 |
for (i = 0; i < 2; i += 1) |
23 |
{ |
24 |
star[starcount] = instance_create_ch1((x + random(sprite_width)), (y + random(sprite_height)), obj_marker_ch1) |
25 |
with (star[starcount]) |
26 |
{ |
27 |
image_xscale = 2 |
28 |
image_yscale = 2 |
29 |
sprite_index = spr_sparestar_anim_ch1 |
30 |
image_alpha = 2 |
31 |
image_speed = 0.25 |
32 |
hspeed = -3 |
33 |
gravity = 0.5 |
34 |
gravity_direction = 0 |
35 |
} |
36 |
starcount += 1 |
37 |
} |
38 |
} |
39 |
if (t >= 5 && t <= 30) |
40 |
{ |
41 |
for (i = 0; i < starcount; i += 1) |
42 |
{ |
43 |
with (star[i]) |
44 |
{ |
45 |
image_angle += 10 |
46 |
image_alpha -= 0.1 |
47 |
if (image_alpha <= 0) |
48 |
instance_destroy() |
49 |
} |
50 |
} |
51 |
} |
52 |
if (t >= 5 && t < 10) |
53 |
tone += 1 |
54 |
if (t >= 9) |
55 |
{ |
56 |
neotone += 1 |
57 |
if (neotone >= 30) |
58 |
{ |
59 |
for (i = 0; i < starcount; i += 1) |
60 |
{ |
61 |
with (star[i]) |
62 |
instance_destroy() |
63 |
} |
64 |
instance_destroy() |
65 |
} |
66 |
} |
67 |
t += 1 |