scr_bullet_initscr_bullet_initfunction scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }();
element = 6;
timer = 0;
con = 0;
target = 1;
damage = 16;
image_blend = merge_color(#00A2E8, c_aqua, 0.25 + (sin(1/3) * 0.25));