1 | scr_bullet_init |
2 | f = 2 |
3 | destroyable = 0 |
4 | angle_speed = 0 |
5 | yellowsiner = 0 |
6 | loop = 0 |
7 | loopy1 = 90 |
8 | loopy2 = 240 |
9 | falsevspeed = 0 |
10 | bighitbox = 1 |
11 | angleadjust = 0 |
12 | active = 1 |
13 | altdir = 0 |
14 | altspeed = 0 |
15 | altfriction = 0 |
16 | altgravity = 0 |
17 | changedirection = 0 |
18 | bulletspeed = 8 |