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gml_Object_obj_sneo_tiny_ralsei_Collision_obj_sneo_wallbullet_new

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if (active == 0)
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    return;
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with (other)
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{
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    scr_afterimage_cut
scr_afterimage_cut

function scr_afterimage_cut() //gml_Script_scr_afterimage_cut { afterimage = instance_create(x, y, obj_afterimage_cut) afterimage.sprite_index = sprite_index afterimage.image_index = image_index afterimage.image_blend = image_blend afterimage.image_speed = 0 afterimage.depth = depth afterimage.image_xscale = image_xscale afterimage.image_yscale = image_yscale afterimage.image_angle = image_angle with (afterimage) event_user(0) return afterimage; }
()
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    instance_destroy()
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}
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if (alarm[0] > 0)
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    return;
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if (other.active == 0)
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    return;
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hp -= 3
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alarm[0]
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snd_play(snd_hurt1)