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gml_Object_obj_sneo_throwtarget_Create_0

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1
image_xscale = 0.2
2
image_yscale = 1
3
image_speed = 0.5
4
image_index = irandom(15)
5
image_blend = c_yellow
6
sprite_index = spr_sneo_c_weakpoint_growth2
7
good = 1
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offing = 0
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con = 1
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collided = 0
11
siner = random(500)
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n = random(15) / 200
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vineid = -1
14
stopmoving = 0
15
growstate = 0