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gml_Object_obj_sneo_pendulum_controller_Step_0

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1
timer++;
2
if (timer == 1)
3
{
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    d = instance_create(-1000, -1000, obj_sneo_pendulum1);
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    d.sprite_index = spr_sneo_arml;
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    d.image_index = 0;
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    d.image_xscale = 2;
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    d.image_yscale = 2;
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    d = instance_create(-1000, -1000, obj_sneo_pendulum1);
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    d.length = -40;
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    d.myspeed = -2;
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    d.place = -60;
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    d.sprite_index = spr_sneo_arml;
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    d.image_index = 1;
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    d.image_xscale = 2;
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    d.image_yscale = 2;
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    d.target_x = camerax() + 310;
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}
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if (timer == 60)
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{
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    d = instance_create(-1000, -1000, obj_sneo_pendulum1);
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    d.length = 310;
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    d.sprite_index = spr_sneo_wingl;
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    d.image_index = 0;
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    d.image_xscale = 2;
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    d.image_yscale = 2;
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}
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if (timer == 120)
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{
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    d = instance_create(-1000, -1000, obj_sneo_pendulum1);
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    d.length = 235;
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    d.sprite_index = spr_sneo_head;
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    d.image_index = 0;
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    d.image_xscale = 2;
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    d.image_yscale = 2;
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}