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gml_Object_obj_sneo_heartattack_Destroy_0

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1
with (obj_sneo_sine_hand_controller)
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    instance_destroy();
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with (obj_sneo_sine_hand)
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    con = 1;
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obj_spamton_neo_enemy.partmode = 1;
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if (global.turntimer > 2)
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    global.turntimer = 2;