1 | scr_bullet_init |
2 | element = 6; |
3 | type = 0; |
4 | timer = 0; |
5 | hp = 16; |
6 | init = 0; |
7 | image_speed = 0; |
8 | image_index = 0; |
9 | image_alpha = 0; |
10 | broken = 0; |
11 | scr_darksize |
12 | blend = merge_color(c_green, c_lime, 0.5); |
13 | invincibilitytimer = 0; |
14 | hurtflashtimer = 0; |
15 | shootflashtimer = 0; |
16 | explodetimer = 0; |
17 | laserinit = 0; |
18 | noseinit = 0; |
19 | eyesinit = 0; |
20 | boss = 1; |
21 | destroytarget = 0; |
22 | blue_col = merge_color(#00A2E8, c_aqua, 0.25); |
23 | intro_timer = 0; |
24 | first_time = false; |
25 | smashspeed = 25; |
26 | growtangle_x = 0; |
27 | heart_recoil = 0; |
28 | special = 0; |