1 | scr_bullet_init |
2 | element = 6; |
3 | f = 2; |
4 | hp = 2; |
5 | destroyable = 0; |
6 | angle_speed = 0; |
7 | destroyable = 1; |
8 | barrier = self; |
9 | deathtimer = 0; |
10 | destroyonhit = 0; |
11 | flash = 0; |
12 | image_blend = #00A2E8; |