1 | scr_bullet_init |
2 | element = 6 |
3 | f = 2 |
4 | hp = 2 |
5 | destroyable = 0 |
6 | angle_speed = 0 |
7 | destroyable = 1 |
8 | barrier = self |
9 | deathtimer = 0 |
10 | destroyonhit = 0 |
11 | flash = 0 |
12 | image_blend = 0xE8A200 |