1 | outline = true |
2 | var d = instance_create(x, (cameray() - 100), obj_following_silhouette) |
3 | d.target_char = 82 |
4 | with (obj_caterpillarchara) |
5 | { |
6 | d = instance_create(x, (cameray() - 100), obj_following_silhouette) |
7 | d.target_char = self |
8 | } |
9 | depth = 200 |