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gml_Object_obj_shrinktangle_Step_2

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1
if (obj_heart.x < (left - 1))
2
    obj_heart.x = left - 1;
3
if (obj_heart.x > (right - 16))
4
    obj_heart.x = right - 16;
5
if (obj_heart.y < (top - 1))
6
    obj_heart.y = top - 1;
7
if (obj_heart.y > (bottom - 16))
8
    obj_heart.y = bottom - 16;