mus_volume(global.currentsong[1], 0, 30);
instance_create(0, 0, obj_fadeout);
alarm[2]
alarm[3] = 40;gml_Object_obj_shop_ch2_music_Alarm_3.gmlif (global.flag[7 disable_menu?] == 0) snd_free_all(); global.facing = 0; instance_create(0, 0, obj_persistentfadein); if (global.plot < 200) { global.entrance = 23; room_goto(room_dw_cyber_musical_shop ); } else { global.entrance = 19; room_goto(room_castle_tutorial ); }
alarm[5] = 38;gml_Object_obj_shop_ch2_music_Alarm_5.gmlsnd_free_all();
global.entrance = 0;
global.interact = 3;