Deltarune script viewer

← back to main script listing

gml_Object_obj_shakeobj_Create_0

(view raw script w/o annotations or w/e)
1
active = 0;
2
target = 0;
3
shakeamt = 10;
4
shakereduct = 2;
5
if (global.darkzone == 0)
6
{
7
    shakeamt = 5;
8
    shakereduct = 1;
9
}
10
shakespeed = 1;
11
nowx = 0;
12
nowy = 0;
13
on = 1;
14
timer = 0;