1 | if (global.flag[12 disable_shaking] == 0) |
2 | { |
3 | __view_set((0 << 0), camera, (mycamerax + shakex * shakesign)) |
4 | __view_set((1 << 0), camera, (mycameray + shakey * shakesign)) |
5 | } |
6 | if (permashake == 0) |
7 | { |
8 | if (shakex > 0) |
9 | shakex -= 1 |
10 | if (shakey > 0) |
11 | shakey -= 1 |
12 | } |
13 | shakesign = (-shakesign) |
14 | alarm[0] = shakespeed |
15 | if (shakex == 0 && shakey == 0) |
16 | instance_destroy() |