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gml_Object_obj_shake_ch1_Alarm_0

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if (global.flag[12 disable_shaking] == 0)
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{
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    __view_set((0 << 0), camera, (mycamerax + shakex * shakesign))
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    __view_set((1 << 0), camera, (mycameray + shakey * shakesign))
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}
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if (permashake == 0)
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{
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    if (shakex > 0)
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        shakex -= 1
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    if (shakey > 0)
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        shakey -= 1
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}
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shakesign = (-shakesign)
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alarm[0] = shakespeed
gml_Object_obj_shake_ch1_Alarm_0.gml

if (global.flag[12 disable_shaking] == 0) { __view_set((0 << 0), camera, (mycamerax + shakex * shakesign)) __view_set((1 << 0), camera, (mycameray + shakey * shakesign)) } if (permashake == 0) { if (shakex > 0) shakex -= 1 if (shakey > 0) shakey -= 1 } shakesign = (-shakesign) alarm[0] = shakespeed if (shakex == 0 && shakey == 0) instance_destroy()
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if (shakex == 0 && shakey == 0)
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    instance_destroy()