scr_monstersetup_ch1function
scr_monstersetup_ch1() //gml_Script_scr_monstersetup_ch1
{
if (global.monstertype[myself] == 1
Enemy (placeholder/G-BODY))
{
global.monstername[myself] =
scr_monstersetup_slash_scr_monstersetup_gml_4_0
global.monstermaxhp[myself] = 130
global.monsterhp[myself] = 130
global.monsterat[myself] = 7
global.monsterdf[myself] = 0
global.monsterexp[myself] = 0
global.monstergold[myself] = 0
global.sparepoint[myself] = 10
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
scr_monstersetup_slash_scr_monstersetup_gml_16_0
global.canact[myself][1] = 1
global.actname[myself][1] =
scr_monstersetup_slash_scr_monstersetup_gml_18_0
global.canact[myself][2] = 1
global.actname[myself][2] =
scr_monstersetup_slash_scr_monstersetup_gml_20_0
global.canact[myself][3] = 1
global.actname[myself][3] =
scr_monstersetup_slash_scr_monstersetup_gml_22_0
global.canact[myself][4] = 1
global.actname[myself][4] =
scr_monstersetup_slash_scr_monstersetup_gml_24_0
global.canact[myself][5] = 1
global.actname[myself][5] =
scr_monstersetup_slash_scr_monstersetup_gml_26_0
global.battlemsg[0] =
scr_monstersetup_slash_scr_monstersetup_gml_27_0
}
if (global.monstertype[myself] == 2
Lancer)
{
global.monstername[myself] =
scr_monstersetup_slash_scr_monstersetup_gml_32_0
global.monstermaxhp[myself] = 540
global.monsterhp[myself] = 540
global.monsterat[myself] = 5
global.monsterdf[myself] = 1
global.monsterexp[myself] = 0
global.monstergold[myself] = 20
global.sparepoint[myself] = 10
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
scr_monstersetup_slash_scr_monstersetup_gml_44_0
global.canact[myself][1] = 1
global.actname[myself][1] =
scr_monstersetup_slash_scr_monstersetup_gml_47_0
global.canact[myself][2] = 1
global.actname[myself][2] =
scr_monstersetup_slash_scr_monstersetup_gml_50_0
global.battlemsg[0] =
scr_monstersetup_slash_scr_monstersetup_gml_51_0
}
if (global.monstertype[myself] == 3
Dummy)
{
global.monstername[myself] =
scr_monstersetup_slash_scr_monstersetup_gml_59_0
global.monstermaxhp[myself] = 450
global.monsterhp[myself] = 450
global.monsterat[myself] = 0
global.monsterdf[myself] = 0
global.monsterexp[myself] = 0
global.monstergold[myself] = 0
global.sparepoint[myself] = 0
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
scr_monstersetup_slash_scr_monstersetup_gml_71_0
global.canact[myself][1] = 1
global.actname[myself][1] =
scr_monstersetup_slash_scr_monstersetup_gml_73_0
global.canact[myself][2] = 1
global.actname[myself][2] =
scr_monstersetup_slash_scr_monstersetup_gml_75_0
global.actactor[myself][2] = 3
global.battlemsg[0] =
scr_monstersetup_slash_scr_monstersetup_gml_78_0
}
if (global.monstertype[myself] == 4
Ralsei)
{
global.monstername[myself] =
scr_monstersetup_slash_scr_monstersetup_gml_83_0
global.monstermaxhp[myself] = 90
global.monsterhp[myself] = 90
global.monsterat[myself] = 8
global.monsterdf[myself] = 6
global.monsterexp[myself] = 0
global.monstergold[myself] = 0
global.sparepoint[myself] = 0
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
scr_monstersetup_slash_scr_monstersetup_gml_95_0
global.canact[myself][1] = 1
global.actname[myself][1] =
scr_monstersetup_slash_scr_monstersetup_gml_97_0
global.battlemsg[0] =
scr_monstersetup_slash_scr_monstersetup_gml_98_0
}
if (global.monstertype[myself] == 5
Rudinn)
{
global.monstername[myself] =
scr_monstersetup_slash_scr_monstersetup_gml_103_0
global.monstermaxhp[myself] = 120
global.monsterhp[myself] = 120
global.monsterat[myself] = 5
global.monsterdf[myself] = 0
global.monsterexp[myself] = 0
global.monstergold[myself] = 30
global.sparepoint[myself] = 10
global.mercymod[myself] = 0
global.mercymax[myself] = 100
global.canact[myself][0] = 1
global.actname[myself][0] =
scr_monstersetup_slash_scr_monstersetup_gml_115_0
...