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gml_Object_obj_rouxls_simtown_Other_10

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var kris_houses = 0;
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var roulx_houses = 0;
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for (i = 0; i < 16; i += 1)
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{
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    for (j = 0; j < 6; j += 1)
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    {
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        if (TileHasHouse[i][j] == 1)
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            kris_houses++;
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        if (TileHasHouse[i][j] == 2)
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            roulx_houses++;
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    }
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}
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if (kris_houses > roulx_houses)
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{
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    actresult = "won";
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    global.flag[435 house_game_winner] = 2;
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}
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else if (kris_houses == roulx_houses)
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{
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    actresult = "tie";
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    global.flag[435 house_game_winner] = 3;
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}
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else if (kris_houses < roulx_houses)
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{
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    actresult = "lost";
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    global.flag[435 house_game_winner] = 1;
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}