1 |
if (init == 0) |
2 |
{ |
3 |
tiletype[0] = obj_marker; |
4 |
tiletype[1] = obj_marker; |
5 |
tiletype[2] = obj_holemouse_block_counterclockwise; |
6 |
tiletype[3] = obj_marker; |
7 |
tiletype[4] = obj_marker; |
8 |
tiletype[5] = obj_holemouse_block_clockwise; |
9 |
tiletype[6] = obj_marker; |
10 |
tiletype[7] = obj_marker; |
11 |
rottype = 0; |
12 |
hole = instance_create(x + 40, y + 0, obj_marker); |
13 |
tilemax = 7; |
14 |
randomseed = floor(random(tilemax)); |
15 |
for (i = 0; i <= tilemax; i++) |
16 |
{ |
17 |
tile[i] = instance_create(x, y, tiletype[i]); |
18 |
with (tile[i]) |
19 |
scr_mouse_tile_rotation_initscr_mouse_tile_rotation_initfunction scr_mouse_tile_rotation_init()
{
__positionmax = 7;
__positionmin = 0;
__positionmove = 0;
__currentposition = 0;
__previousposition = 0;
__nextposition = 0;
__positionframes = 20;
__move = 0;
__positionspeed = 0;
__moving = 0;
__movetimer = 0;
__movedx = 0;
__movedy = 0;
__con = 0;
__positionx[0] = 0;
__positionx[1] = 40;
__positionx[2] = 80;
__positionx[3] = 80;
__positionx[4] = 80;
__positionx[5] = 40;
__positionx[6] = 0;
__positionx[7] = 0;
__positiony[0] = 0;
__positiony[1] = 0;
__positiony[2] = 0;
__positiony[3] = 40;
__positiony[4] = 80;
__positiony[5] = 80;
__positiony[6] = 80;
__positiony[7] = 40;
__init = 0;
} (); |
20 |
randompos = i + randomseed; |
21 |
if (randompos > tilemax) |
22 |
randompos -= (tilemax + 1); |
23 |
tile[i].__currentposition = randompos; |
24 |
tile[i].__positionmax = 7; |
25 |
with (tile[i]) |
26 |
{ |
27 |
__positionx[0] = 0; |
28 |
__positiony[0] = 0; |
29 |
__positionx[1] = 40; |
30 |
__positiony[1] = 0; |
31 |
__positionx[2] = 40; |
32 |
__positiony[2] = 40; |
33 |
__positionx[3] = 40; |
34 |
__positiony[3] = 80; |
35 |
__positionx[4] = 40; |
36 |
__positiony[4] = 120; |
37 |
__positionx[5] = 0; |
38 |
__positiony[5] = 120; |
39 |
__positionx[6] = 0; |
40 |
__positiony[6] = 80; |
41 |
__positionx[7] = 0; |
42 |
__positiony[7] = 40; |
43 |
} |
44 |
} |
45 |
tilemax++; |
46 |
tile[tilemax] = instance_create(x + 40, y, obj_marker); |
47 |
ishole[tilemax] = 1; |
48 |
with (obj_marker) |
49 |
visible = 0; |
50 |
visible = 1; |
51 |
init = 1; |
52 |
} |
53 |
for (i = 0; i <= tilemax; i++) |
54 |
{ |
55 |
if (ishole[i] == 0) |
56 |
{ |
57 |
with (tile[i]) |
58 |
scr_mouse_tile_rotation_stepscr_mouse_tile_rotation_stepfunction scr_mouse_tile_rotation_step()
{
if (__init == 0)
{
x += __positionx[__currentposition];
__movedx += __positionx[__currentposition];
y += __positiony[__currentposition];
__movedy += __positiony[__currentposition];
__nextposition = __currentposition;
__init = 1;
}
if (__con == 0)
{
if (__move != 0)
{
__nextposition = __currentposition + __move;
if (__nextposition < 0)
__nextposition = __positionmax;
if (__nextposition > __positionmax)
__nextposition = 0;
}
if (__nextposition != __currentposition)
{
__curmovedx = __movedx;
__curmovedy = __movedy;
__nextmovedx = __positionx[__nextposition];
__nextmovedy = __positiony[__nextposition];
__movetimer = 0;
__con = 1;
}
}
if (__con == 1)
{
__movetimer++;
x += ((__nextmovedx - __movedx) / __positionframes);
y += ((__nextmovedy - __movedy) / __positionframes);
if (__movetimer >= __positionframes)
{
__movetimer = 0;
__con = 0;
__movedx = __positionx[__nextposition];
__movedy = __positiony[__nextposition];
__currentposition = __nextposition;
}
}
} (); |
59 |
} |
60 |
} |
61 |
if (phase == 0) |
62 |
phase = 1; |
63 |
if (phase == 1) |
64 |
{ |
65 |
} |
66 |
if (phase == 2) |
67 |
{ |
68 |
if (x > lx) |
69 |
{ |
70 |
x -= max(4, 10 - (timer / 2)); |
71 |
} |
72 |
else |
73 |
{ |
74 |
x = lx; |
75 |
phase = 3; |
76 |
} |
77 |
} |
78 |
if (phase == 3) |
79 |
{ |
80 |
if (instance_exists(obj_noelle_scared)) |
81 |
{ |
82 |
if (obj_noelle_scared.waiting == true) |
83 |
falltimer++; |
84 |
} |
85 |
} |
86 |
for (i = 0; i <= tilemax; i++) |
87 |
{ |
88 |
if (ishole[i] == 0) |
89 |
{ |
90 |
if (i_ex(tile[i])) |
91 |
tile[i].__move = move; |
92 |
if (i_ex(tile[i])) |
93 |
{ |
94 |
with (tile[i]) |
95 |
scr_mouse_tile_rotation_stepscr_mouse_tile_rotation_stepfunction scr_mouse_tile_rotation_step()
{
if (__init == 0)
{
x += __positionx[__currentposition];
__movedx += __positionx[__currentposition];
y += __positiony[__currentposition];
__movedy += __positiony[__currentposition];
__nextposition = __currentposition;
__init = 1;
}
if (__con == 0)
{
if (__move != 0)
{
__nextposition = __currentposition + __move;
if (__nextposition < 0)
__nextposition = __positionmax;
if (__nextposition > __positionmax)
__nextposition = 0;
}
if (__nextposition != __currentposition)
{
__curmovedx = __movedx;
__curmovedy = __movedy;
__nextmovedx = __positionx[__nextposition];
__nextmovedy = __positiony[__nextposition];
__movetimer = 0;
__con = 1;
}
}
if (__con == 1)
{
__movetimer++;
x += ((__nextmovedx - __movedx) / __positionframes);
y += ((__nextmovedy - __movedy) / __positionframes);
if (__movetimer >= __positionframes)
{
__movetimer = 0;
__con = 0;
__movedx = __positionx[__nextposition];
__movedy = __positiony[__nextposition];
__currentposition = __nextposition;
}
}
} (); |
96 |
} |
97 |
if (i_ex(tile[i])) |
98 |
tilecon = tile[i].__con; |
99 |
} |
100 |
} |
101 |
if (i_ex(tile[0])) |
102 |
{ |
103 |
if (tile[0].__con == 0) |
104 |
moving = false; |
105 |
else |
106 |
moving = true; |
107 |
} |