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gml_Object_obj_rotationTile_track2_Create_0

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1
starter = 0;
2
image_alpha = 1;
3
init = 0;
4
con = 0;
5
timer = 0;
6
pattern = 0;
7
depth = 900000;
8
rottype = 0;
9
patidealy = 0;
10
randompos = 0;
11
remx = x;
12
remy = y;
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rx = x;
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lx = x;
15
ry = y;
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timer = 0;
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phase = 1;
18
move = 0;
19
tilecon = -1;
20
rotSpeed = 5;
21
moving = false;
22
image_xscale = 2;
23
image_yscale = 2;
24
staticTile[90] = 0;
25
falltimer = 0;
26
failure = 0;
27
fally = 0;
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image_speed = 0;
29
active = 0;