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gml_Object_obj_rotationTile_track2_Create_0

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1
starter = 0
2
image_alpha = 1
3
init = 0
4
con = 0
5
timer = 0
6
pattern = 0
7
depth = 900000
8
rottype = 0
9
patidealy = 0
10
randompos = 0
11
remx = x
12
remy = y
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rx = x
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lx = x
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ry = y
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timer = 0
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phase = 1
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move = 0
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tilecon = -1
20
rotSpeed = 5
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moving = false
22
image_xscale = 2
23
image_yscale = 2
24
staticTile[90] = 0
25
falltimer = 0
26
failure = 0
27
fally = 0
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image_speed = 0
29
active = 0