1 | mouseKiller = instance_create(x, y, obj_mouseKiller) |
2 | mouseKiller.visible = false |
3 | mouseKiller.image_xscale = 1 |
4 | mouseKiller.image_yscale = 1 |
5 | if (os_type == os_ps4) |
6 | mouseKiller.sprite_index = spr_mouseKiller_generous |
7 | drawx = x |
8 | drawy = y |
9 | starter = 0 |
10 | image_alpha = 1 |
11 | init = 0 |
12 | con = 0 |
13 | timer = 0 |
14 | pattern = 0 |
15 | depth = 900000 |
16 | rottype = 0 |
17 | patidealy = 0 |
18 | randompos = 0 |
19 | remx = xprevious |
20 | remy = yprevious |
21 | rx = 380 |
22 | lx = 160 |
23 | ry = 240 |
24 | timer = 0 |
25 | phase = 0 |
26 | falltimer = 0 |
27 | fallthreshhold = 480 |
28 | failure = 0 |
29 | fally = 0 |
30 | move = 0 |
31 | tilecon = -1 |
32 | rotSpeed = 5 |
33 | moving = false |
34 | image_xscale = 2 |
35 | image_yscale = 2 |
36 | staticTile[90] = 0 |
37 | freeze = 0 |
38 | mymoving = 0 |