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gml_Object_obj_rotationtile_tower_Create_0

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mouseKiller = instance_create(x, y, obj_mouseKiller)
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mouseKiller.visible = false
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mouseKiller.image_xscale = 1
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mouseKiller.image_yscale = 1
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if (os_type == os_ps4)
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    mouseKiller.sprite_index = spr_mouseKiller_generous
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drawx = x
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drawy = y
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starter = 0
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image_alpha = 1
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init = 0
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con = 0
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timer = 0
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pattern = 0
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depth = 900000
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rottype = 0
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patidealy = 0
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randompos = 0
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remx = xprevious
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remy = yprevious
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rx = 380
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lx = 160
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ry = 240
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timer = 0
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phase = 0
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falltimer = 0
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fallthreshhold = 480
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failure = 0
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fally = 0
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move = 0
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tilecon = -1
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rotSpeed = 5
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moving = false
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image_xscale = 2
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image_yscale = 2
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staticTile[90] = 0
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freeze = 0
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mymoving = 0