1 | if (con == 0) |
2 | { |
3 | rocketpunch = instance_create(x - 8, y - 132, obj_rocketpunch_fist); |
4 | rocketpunch.hspeed = hspeed; |
5 | rocketpunch.vspeed = vspeed; |
6 | rocketpunch.friction = friction; |
7 | con = 1; |
8 | timer = 0; |
9 | } |
10 | if (con == 1) |
11 | { |
12 | timer++; |
13 | if (timer == 30) |
14 | { |
15 | rocketpunch.con = 1; |
16 | rocketpunch.friction = 0.5; |
17 | vspeed = -8; |
18 | friction = -4; |
19 | con = 2; |
20 | } |
21 | } |