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gml_Object_obj_ralseibullet_ch1_Alarm_0

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1
if (instance_exists(obj_heart_ch1))
2
{
3
    move_towards_point(obj_heart_ch1.x + 8, obj_heart_ch1.y + 8, 6);
4
    if (special == 1)
5
        speed = -speed;
6
}