1 | for (i = 0; i < 14; i++) |
2 | shieldpiece_y_save[i] = shieldpiece_y[i]; |
3 | var c = 0; |
4 | while (c < 14) |
5 | { |
6 | var b = min(shieldpiece_y[0], shieldpiece_y[1], shieldpiece_y[2], shieldpiece_y[3], shieldpiece_y[4], shieldpiece_y[5], shieldpiece_y[6], shieldpiece_y[7], shieldpiece_y[8], shieldpiece_y[9], shieldpiece_y[10], shieldpiece_y[11], shieldpiece_y[12], shieldpiece_y[13]); |
7 | for (i = 0; i < 14; i++) |
8 | { |
9 | if (b == shieldpiece_y[i]) |
10 | { |
11 | depthorder[c] = i; |
12 | c++; |
13 | shieldpiece_y[i] = 9999; |
14 | } |
15 | } |
16 | } |
17 | for (i = 0; i < 14; i++) |
18 | shieldpiece_y[i] = shieldpiece_y_save[i]; |