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gml_Object_obj_queen_winebubble_Create_0

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1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
fuelbubble = irandom(4) == 4;
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direction = 90;
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speed = 2;
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siner = choose(0, 4 * pi);
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if (fuelbubble)
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    image_blend = c_teal;
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image_xscale = 0.5;
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image_yscale = 0.5;
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depth = obj_queen_wineglass.depth;
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scale = 0.5;
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var d = instance_create(x, y, obj_queen_bubble_half);
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d.parent = self;
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d.depth = obj_queen_wineglass.depth - 1;
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d.image_alpha = 0.4;
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init = 0;