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gml_Object_obj_queen_search_image_Create_0

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1
image_speed = 0
2
impact = 0
3
bufferstate = 0
4
loading = 9
5
parentwindow = -4
6
image_index = sprite_get_number(sprite_index - 3)
7
loopindex = image_index * 4
8
animtimer = 0