Deltarune script viewer

← back to main script listing

gml_Object_obj_queen_search_flail_old_Create_0

(view raw script w/o annotations or w/e)
1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
timer = 10;
3
destroyonhit = false;
4
image_speed = 0;
5
impact = 0;
6
direction = point_direction(obj_growtangle.x, obj_growtangle.y, x, y);
7
bufferstate = 0;
8
loading = 9;
9
parentwindow = -4;
10
image_index = 2;
11
flip = (x < obj_growtangle.x) ? -1 : 1;
12
hitstun = 0;
13
broken = 0;