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gml_Object_obj_queen_explodinghead_intro_Draw_0

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1
draw_self();
2
draw_sprite_ext(spr_queen_wireframe, 0, xstart + lengthdir_x(length, place2 + 180), ystart + lengthdir_y(length, place2 + 180), 1, 1, 0, c_white, 0.5);