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gml_Object_obj_queen_battlesolid_wine_Step_2

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1
if (image_xscale == 0.4)
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{
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    if (obj_queen_enemy.sprite_index == spr_queen_throw_wineglass)
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    {
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        x = obj_queen_enemy.x + 35;
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        y = obj_queen_enemy.y + 10;
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    }
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    if (obj_queen_enemy.sprite_index == spr_queen_chair_1_old)
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    {
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        x = obj_queen_enemy.x + 28;
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        y = obj_queen_enemy.y + 28;
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    }
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}