Deltarune script viewer

← back to main script listing

gml_Object_obj_power_up_fx_old_Draw_0

(view raw script w/o annotations or w/e)
1
if (init == 0)
2
{
3
    if (pivotx == -999)
4
        pivotx = sprite_width / 2;
5
    if (pivoty == -999)
6
        pivoty = sprite_height / 2;
7
    init = 1;
8
}
9
timer++;
10
effecttimer++;
11
var __alpha = clamp(timer / poweruptime, 0, 1);
12
scr_draw_outline
scr_draw_outline

function scr_draw_outline(arg0, arg1, arg2) { gpu_set_fog(true, arg1, 0, 0); var __xdirA = arg0; var __xdirB = 0; var __ydirA = 0; var __ydirB = arg0; if ((image_angle % 90) != 0) { __xdirA = lengthdir_x(arg0, image_angle); __xdirB = lengthdir_x(arg0, image_angle + 90); __ydirA = lengthdir_y(arg0, image_angle + 90); __ydirB = lengthdir_y(arg0, image_angle); } draw_sprite_ext(sprite_index, image_index, x + __xdirA, y + __ydirA, image_xscale, image_yscale, image_angle, c_white, image_alpha * arg2); draw_sprite_ext(sprite_index, image_index, x - __xdirA, y - __ydirA, image_xscale, image_yscale, image_angle, c_white, image_alpha * arg2); draw_sprite_ext(sprite_index, image_index, x + __xdirB, y + __ydirB, image_xscale, image_yscale, image_angle, c_white, image_alpha * arg2); draw_sprite_ext(sprite_index, image_index, x - __xdirB, y - __ydirB, image_xscale, image_yscale, image_angle, c_white, image_alpha * arg2); gpu_set_fog(false, c_white, 0, 0); }
(2, image_blend, __alpha * 2);
13
draw_self();
14
d3d_set_fog(true, image_blend, 0, 1);
15
flashtimer++;
16
if (flashtimer >= flashspeed)
17
{
18
    flashtimer = 0;
19
    flashspeed = max(4, (flashspeed * 2) / 3);
20
}
21
var __flash = lerp(((timer + 15) >= poweruptime) ? 0.9 : __alpha, 1, sin((flashtimer / flashspeed) * pi));
22
draw_set_blend_mode(bm_add);
23
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, __flash);
24
d3d_set_fog(false, c_black, 0, 0);
25
var centerX = (x - sprite_get_xoffset(sprite_index)) + pivotx;
26
var centerY = (y - sprite_get_yoffset(sprite_index)) + pivoty;
27
if (effecttimer >= effectPause)
28
{
29
    if ((timer + 15) >= poweruptime)
30
    {
31
        d = scr_custom_afterimage
scr_custom_afterimage

function scr_custom_afterimage(arg0) { afterimage = instance_create(x, y, arg0); afterimage.sprite_index = sprite_index; afterimage.image_index = image_index; afterimage.image_blend = image_blend; afterimage.image_speed = 0; afterimage.depth = depth + 1; afterimage.image_xscale = image_xscale; afterimage.image_yscale = image_yscale; afterimage.image_angle = image_angle; return afterimage; }
(obj_power_up_afterimage);
32
        d.depth = depth + 1;
33
        d.image_alpha = max(0.1, __alpha);
34
        d.reverse = 1;
35
        d.fade = 0.1;
36
        d.pivotx = pivotx;
37
        d.pivoty = pivoty;
38
        d = scr_custom_afterimage
scr_custom_afterimage

function scr_custom_afterimage(arg0) { afterimage = instance_create(x, y, arg0); afterimage.sprite_index = sprite_index; afterimage.image_index = image_index; afterimage.image_blend = image_blend; afterimage.image_speed = 0; afterimage.depth = depth + 1; afterimage.image_xscale = image_xscale; afterimage.image_yscale = image_yscale; afterimage.image_angle = image_angle; return afterimage; }
(obj_power_up_afterimage);
39
        d.image_alpha = max(0.1, __alpha);
40
        d.fade = 0.1;
41
        d.image_blend = image_blend;
42
        d.pivotx = pivotx;
43
        d.pivoty = pivoty;
44
    }
45
    draw_set_blend_mode(bm_normal);
46
    if (intensity >= 2 && timer < (poweruptime - 15))
47
    {
48
        var _thinindex = irandom(5);
49
        for (i = 0; i < 6; i++)
50
        {
51
            d = instance_create(centerX, centerY, obj_rouxls_power_up_orb);
52
            d.direction = irandom(60) + (i * 60);
53
            d.lifetime = effectPause * 2;
54
            d.depth = depth + 1;
55
            d.image_blend = image_blend;
56
            if (i == _thinindex)
57
                d.thin = true;
58
        }
59
    }
60
    if (effectPause > 5)
61
        effectPause--;
62
    effecttimer = 0;
63
}
64
draw_set_blend_mode(bm_normal);
65
if (intensity == 1)
66
{
67
}
68
if (intensity == 2)
69
{
70
    if ((timer + 15) >= poweruptime && (timer + 15) <= (poweruptime + 30))
71
    {
72
        draw_set_color(image_blend);
73
        var _progress = ((timer + 15) - poweruptime) / 30;
74
        var _circlesize = lerp(0.75, 1, scr_ease_out
scr_ease_out

function scr_ease_out(arg0, arg1) { if (arg1 < -3 || arg1 > 7) return arg0; switch (arg1) { case -3: return ease_out_bounce(arg0, 0, 1, 1); case -2: return ease_out_elastic(arg0, 0, 1, 1); case -1: return ease_out_back(arg0, 0, 1, 1); case 0: return arg0; case 1: return sin(arg0 * 1.5707963267948966); case 2: return -arg0 * (arg0 - 2); case 6: return -power(2, -10 * arg0) + 1; case 7: arg0--; return sqrt(1 - (arg0 * arg0)); default: arg0--; if (arg1 == 4) { return -1 * (power(arg0, arg1) - 1); break; } return power(arg0, arg1) + 1; } }
(_progress, 5));
75
        var _circlewidth = _circlesize * (1 - scr_ease_out
scr_ease_out

function scr_ease_out(arg0, arg1) { if (arg1 < -3 || arg1 > 7) return arg0; switch (arg1) { case -3: return ease_out_bounce(arg0, 0, 1, 1); case -2: return ease_out_elastic(arg0, 0, 1, 1); case -1: return ease_out_back(arg0, 0, 1, 1); case 0: return arg0; case 1: return sin(arg0 * 1.5707963267948966); case 2: return -arg0 * (arg0 - 2); case 6: return -power(2, -10 * arg0) + 1; case 7: arg0--; return sqrt(1 - (arg0 * arg0)); default: arg0--; if (arg1 == 4) { return -1 * (power(arg0, arg1) - 1); break; } return power(arg0, arg1) + 1; } }
(min(_progress * 3, 1), 5));
76
        draw_set_alpha(1 - scr_ease_in
scr_ease_in

function scr_ease_in(arg0, arg1) { if (arg1 < -3 || arg1 > 7) return arg0; switch (arg1) { case -3: return ease_in_bounce(arg0, 0, 1, 1); case -2: return ease_in_elastic(arg0, 0, 1, 1); case -1: var _s = 1.70158; return arg0 * arg0 * (((_s + 1) * arg0) - _s); case 0: return arg0; case 1: return -cos(arg0 * 1.5707963267948966) + 1; case 6: return power(2, 10 * (arg0 - 1)); case 7: return -(sqrt(1 - sqr(arg0)) - 1); default: return power(arg0, arg1); } }
(_progress, 4));
77
        scr_draw_circle_width_qb
scr_draw_circle_width_qb

function scr_draw_circle_width_qb(arg0, arg1, arg2, arg3, arg4) { var xx = arg0; var yy = arg1; var radius = arg2; var width = arg3; var steps = arg4; var h = width / 2; draw_primitive_begin(pr_trianglelist); for (i = 0; i < steps; i += 1) { draw_vertex(xx + lengthdir_x(radius - h, (360 * i) / steps), yy + lengthdir_y(radius - h, (360 * i) / steps)); draw_vertex(xx + lengthdir_x(radius + h, (360 * i) / steps), yy + lengthdir_y(radius + h, (360 * i) / steps)); draw_vertex(xx + lengthdir_x(radius + h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius + h, (360 * (i + 1)) / steps)); draw_vertex(xx + lengthdir_x(radius + h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius + h, (360 * (i + 1)) / steps)); draw_vertex(xx + lengthdir_x(radius - h, (360 * (i + 1)) / steps), yy + lengthdir_y(radius - h, (360 * (i + 1)) / steps)); draw_vertex(xx + lengthdir_x(radius - h, (360 * i) / steps), yy + lengthdir_y(radius - h, (360 * i) / steps)); } draw_primitive_end(); }
(centerX, centerY, (_circlesize * 80) - (_circlewidth / 2), _circlewidth * 80, 36);
78
        draw_set_alpha(1);
79
    }
80
}
81
else if (intensity == 3)
82
{
83
    if (timer > (poweruptime + 15))
84
    {
85
    }
86
}