1 |
if (myself == 1) |
2 |
{ |
3 |
if (pipisSignAlpha > 0) |
4 |
{ |
5 |
pipisSignAlpha -= 0.1; |
6 |
var lang = 0; |
7 |
if (global.lang == "ja") |
8 |
lang = 1; |
9 |
draw_sprite_ext(spr_pipissign, lang, (x - 4) + random_range(0, 1), y + (sprite_height / 2) + 12 + random_range(0, 1), 1, 1, 0, c_white, pipisSignAlpha); |
10 |
} |
11 |
} |
12 |
if (state == 3) |
13 |
{ |
14 |
scr_enemyhurt_tired_after_damage(0.5); |
15 |
fatal = 1; |
16 |
hurttimer -= 1; |
17 |
if (hurttimer < 0) |
18 |
{ |
19 |
state = 0; |
20 |
} |
21 |
else |
22 |
{ |
23 |
if (global.monster[myself] == 0) |
24 |
{ |
25 |
x = xstart - 16; |
26 |
y = ystart - 12; |
27 |
scr_defeatrunscr_defeatrunfunction scr_defeatrun()
{
var __frozen;
if (object_is_ancestor(object_index, obj_monsterparent))
{
__frozen = 0;
if (global.flag[51 + myself] == 6)
__frozen = 1;
if (__frozen == 1)
{
_rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim);
_rtext.image_index = 12;
if (recruitable == 1)
global.flag[global.monstertype[myself] + 600] = -1;
global.flag[63 violenced_last] = 1;
}
if (recruitable == 1 && global.flag[61 disable_recruiting] == 0 && __frozen == 0)
{
global.flag[63 violenced_last] = 1;
if (global.flag[global.monstertype[myself] + 600] != -1)
{
global.flag[global.monstertype[myself] + 600] = -1;
_rtext = instance_create(global.monsterx[myself], global.monstery[myself] - 40, obj_recruitanim);
_rtext.image_index = 7;
}
}
}
else
{
fatal = 0;
}
if (!__frozen)
{
if (fatal == 1)
defeatanim = instance_create(x, y, obj_deathanim);
else
defeatanim = instance_create(x, y, obj_defeatanim);
}
else if (__frozen)
{
defeatanim = instance_create(x, y, obj_frozennpc);
defeatanim.depth = depth;
defeatanim.inbattle = 1;
}
defeatanim.sprite_index = sprite_index;
defeatanim.sprite_index = hurtsprite;
defeatanim.image_index = 0;
defeatanim.image_xscale = image_xscale;
defeatanim.image_yscale = image_yscale;
instance_destroy();
} (); |
28 |
} |
29 |
hurtshake += 1; |
30 |
if (hurtshake > 1) |
31 |
{ |
32 |
if (shakex > 0) |
33 |
shakex -= 1; |
34 |
if (shakex < 0) |
35 |
shakex += 1; |
36 |
shakex = -shakex; |
37 |
hurtshake = 0; |
38 |
} |
39 |
draw_sprite_ext(hurtsprite, 0, x + shakex + hurtspriteoffx, y + hurtspriteoffy, 2, 2, 0, image_blend, 1); |
40 |
} |
41 |
} |
42 |
if (custom_draw_example == 0) |
43 |
{ |
44 |
scr_enemy_drawidle_genericscr_enemy_drawidle_genericfunction scr_enemy_drawidle_generic(arg0)
{
if (state == 0)
{
fsiner += 1;
siner += arg0;
thissprite = idlesprite;
if (global.mercymod[myself] >= global.mercymax[myself])
thissprite = sparedsprite;
draw_monster_body_part(thissprite, siner, x, y);
}
} (0); |
45 |
} |
46 |
else if (state == 0) |
47 |
{ |
48 |
if (flash == 1) |
49 |
fsiner++; |
50 |
siner += 0.16666666666666666; |
51 |
if (global.mercymod[myself] >= global.mercymax[myself]) |
52 |
{ |
53 |
draw_monster_body_part(sparedsprite, siner, x, y); |
54 |
} |
55 |
else |
56 |
{ |
57 |
draw_monster_body_part(spr_diamondm_custom_body_example, 1, x + (sin(siner) * 2), y); |
58 |
draw_monster_body_part(spr_diamondm_custom_body_example, 0, x - (sin(siner) * 2), y + cos(siner)); |
59 |
} |
60 |
} |
61 |
if (becomeflash == 0) |
62 |
flash = 0; |
63 |
becomeflash = 0; |