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gml_Object_obj_pipis_egg_bullet_Create_0

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1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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hp = 3;
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con = 0;
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timer = 0;
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type = 0;
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shake = 0;
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parent = -1;
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image_speed = 0;
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image_xscale = 2;
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image_yscale = 2;
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image_angle = random(360);
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target = 0;
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damage = 1;
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directhit = 0;
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element = 6;
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bluesiner = 0;
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image_blend2 = merge_color(#00A2E8, c_aqua, 0.25 + (sin(bluesiner / 3) * 0.25));
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hitstun = 0;
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hitstunenabled = 0;
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bouncespeed = -5 - random(3);
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drawlabel = 0;
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grazepoints = 2;