1 | con = 0; |
2 | timer = 0; |
3 | con2 = 0; |
4 | timer2 = 0; |
5 | timer3 = 0; |
6 | variant = 2; |
7 | eggcount = 20; |
8 | savex = 0; |
9 | firstshot = 1; |
10 | siner = irandom(100); |
11 | timervariance = 30; |
12 | pipiscount = 0; |
13 | speedvar = 2; |
14 | movecon = 0; |
15 | movetimer = 0; |
16 | image_angle = -170; |
17 | image_xscale = 2; |
18 | angle_final = -170; |
19 | damage = 0; |
20 | target = 0; |
21 | sprite_index = spr_sneo_arml_egg; |
22 | maxpipis = 10; |