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gml_Object_obj_omawaroid_street_Draw_0

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1
xx = boxLeft + 4 - (x - sprite_xoffset)
2
yy = boxTop + 4 - (y - sprite_yoffset)
3
draw_sprite_part(sprite_index, image_index, xx, yy, (obj_growtangle.sprite_width - 8), (obj_growtangle.sprite_height - 8), (boxLeft + 5), (boxTop + 5))