1 | timer = 999; |
2 | con = 0; |
3 | global.charinstance[0] = obj_mainchara_ch1; |
4 | global.charinstance[1] = global.cinstance[0]; |
5 | global.charinstance[2] = global.cinstance[1]; |
6 | battlealpha = 0; |
7 | whitecon = 0; |
8 | whitetimer = 0; |