1 |
scr_bullet_initscr_bullet_initfunction scr_bullet_init()
{
grazed = 0;
grazetimer = 0;
destroyonhit = 1;
target = 0;
inv = 60;
damage = 10;
element = 0;
grazepoints = 1;
timepoints = 1;
active = 1;
updateimageangle = 0;
} (); |
2 |
wall_destroy = 1; |
3 |
image_alpha = 1; |
4 |
sprite_index = spr_hitbox_10px_center; |
5 |
image_xscale = 1; |
6 |
image_yscale = 1; |
7 |
destroyonhit = 0; |
8 |
grazed = 1; |
9 |
element = 6; |
10 |
if (instance_exists(obj_spamton_neo_enemy)) |
11 |
damage = global.monsterat[obj_spamton_neo_enemy.myself] * 5; |
12 |
if (instance_exists(obj_sneo_bulletcontroller)) |
13 |
target = obj_sneo_bulletcontroller.target; |
14 |
grazepoints = 2; |
15 |
timer = 0; |
16 |
depth = -999999; |
17 |
creator = -1; |