1 | con = 0; |
2 | notime = 0; |
3 | xx = camerax(); |
4 | yy = cameray(); |
5 | draw_in = 0; |
6 | draw_in_timer = 0; |
7 | caught = 0; |
8 | extra_mode = 1; |
9 | noisevol = 1; |
10 | if (instance_exists(obj_mauswheel_enemy)) |
11 | extra_mode = obj_mauswheel_enemy.basket_size; |