1 | scr_bullet_init |
2 | holeoffset = 36; |
3 | sideoffset = 100; |
4 | for (i = 0; i < 8; i++) |
5 | maushole[i] = 0; |
6 | timer = 0; |
7 | mausqueue = 0; |
8 | preptimer = 5; |
9 | depth += 9; |
10 | bigmaus = 0; |
11 | dontcreatemouse = 0; |
12 | shaky = 0; |