1 |
if (target_char == noone) |
2 |
return; |
3 |
if (init == 0) |
4 |
{ |
5 |
if instance_exists(obj_caterpillarchara) |
6 |
{ |
7 |
second_char = obj_caterpillarchara |
8 |
second_sprite = obj_caterpillarchara.sprite_index |
9 |
} |
10 |
depth = 0 |
11 |
} |
12 |
if copy_sprite |
13 |
{ |
14 |
sprite_index = target_char.sprite_index |
15 |
image_index = target_char.image_index |
16 |
} |
17 |
else if (target_char.sprite_index == target_char.usprite) |
18 |
sprite_index = usprite |
19 |
else if (target_char.sprite_index == target_char.dsprite) |
20 |
sprite_index = dsprite |
21 |
else if (target_char.sprite_index == target_char.lsprite) |
22 |
sprite_index = lsprite |
23 |
else if (target_char.sprite_index == target_char.rsprite) |
24 |
sprite_index = rsprite |
25 |
else |
26 |
sprite_index = target_char.sprite_index |
27 |
if i_ex(second_char) |
28 |
{ |
29 |
if (second_char.sprite_index == second_char.usprite) |
30 |
second_sprite = spr_noelle_walk_up_lw |
31 |
else if (second_char.sprite_index == second_char.dsprite) |
32 |
second_sprite = spr_noelle_walk_down_lw |
33 |
else if (second_char.sprite_index == second_char.lsprite) |
34 |
second_sprite = spr_noelle_walk_left_lw |
35 |
else if (second_char.sprite_index == second_char.rsprite) |
36 |
second_sprite = spr_noelle_walk_right_lw |
37 |
else |
38 |
second_sprite = second_char.sprite_index |
39 |
} |
40 |
draw_set_color(0xF0882E) |
41 |
draw_rectangle((298 - camerax() / 4), 40, (402 - camerax() / 4), 480, 0) |
42 |
draw_rectangle((598 - camerax() / 4), 80, (702 - camerax() / 4), 480, 0) |
43 |
draw_set_color(c_black) |
44 |
draw_rectangle((300 - camerax() / 4), 42, (400 - camerax() / 4), 480, 0) |
45 |
draw_rectangle((600 - camerax() / 4), 82, (700 - camerax() / 4), 480, 0) |
46 |
draw_set_color(c_white) |
47 |
gpu_set_blendenable(false) |
48 |
gpu_set_colorwriteenable(false, false, false, true) |
49 |
draw_set_alpha(0) |
50 |
draw_rectangle(0, 0, room_width, room_height, false) |
51 |
draw_set_alpha(1) |
52 |
draw_rectangle((300 - camerax() / 4), 0, (400 - camerax() / 4), 480, 0) |
53 |
draw_rectangle((600 - camerax() / 4), 0, (700 - camerax() / 4), 480, 0) |
54 |
gpu_set_blendenable(true) |
55 |
gpu_set_colorwriteenable(true, true, true, true) |
56 |
gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha) |
57 |
gpu_set_alphatestenable(true) |
58 |
if ((!i_ex(second_char)) || (target_char.y - 18) < second_char.y) |
59 |
{ |
60 |
d3d_set_fog(true, color, 0, 1) |
61 |
if outline |
62 |
{ |
63 |
draw_sprite_ext(sprite_index, target_char.image_index, (target_char.x - 2), target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
64 |
draw_sprite_ext(sprite_index, target_char.image_index, (target_char.x + 2), target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
65 |
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, (target_char.y - 2), target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
66 |
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, (target_char.y + 2), target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
67 |
d3d_set_fog(true, c_black, 0, 1) |
68 |
} |
69 |
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
70 |
} |
71 |
d3d_set_fog(true, c_yellow, 0, 1) |
72 |
if i_ex(second_char) |
73 |
{ |
74 |
if outline |
75 |
{ |
76 |
draw_sprite_ext(second_sprite, second_char.image_index, (second_char.x - 2), second_char.y, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1) |
77 |
draw_sprite_ext(second_sprite, second_char.image_index, (second_char.x + 2), second_char.y, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1) |
78 |
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x, (second_char.y - 2), second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1) |
79 |
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x, (second_char.y + 2), second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1) |
80 |
d3d_set_fog(true, c_black, 0, 1) |
81 |
} |
82 |
draw_sprite_ext(second_sprite, second_char.image_index, second_char.x, second_char.y, second_char.image_xscale, second_char.image_yscale, 0, image_blend, 1) |
83 |
if ((target_char.y - 18) >= second_char.y) |
84 |
{ |
85 |
d3d_set_fog(true, color, 0, 1) |
86 |
if outline |
87 |
{ |
88 |
draw_sprite_ext(sprite_index, target_char.image_index, (target_char.x - 2), target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
89 |
draw_sprite_ext(sprite_index, target_char.image_index, (target_char.x + 2), target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
90 |
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, (target_char.y - 2), target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
91 |
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, (target_char.y + 2), target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
92 |
d3d_set_fog(true, c_black, 0, 1) |
93 |
} |
94 |
draw_sprite_ext(sprite_index, target_char.image_index, target_char.x, target_char.y, target_char.image_xscale, target_char.image_yscale, 0, image_blend, 1) |
95 |
gpu_set_alphatestenable(false) |
96 |
} |
97 |
} |
98 |
d3d_set_fog(false, c_black, 0, 0) |
99 |
gpu_set_alphatestenable(false) |
100 |
gpu_set_blendmode(bm_normal) |