1 |
if (con == 1) |
2 |
{ |
3 |
s = scr_dark_marker_ch1scr_dark_marker_ch1function scr_dark_marker_ch1(arg0, arg1, arg2)
{
thismarker = instance_create_ch1(arg0, arg1, obj_marker_ch1);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (400, 200, spr_susier_dark_unhappy_ch1); |
4 |
r = scr_dark_marker_ch1scr_dark_marker_ch1function scr_dark_marker_ch1(arg0, arg1, arg2)
{
thismarker = instance_create_ch1(arg0, arg1, obj_marker_ch1);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (300, 200, spr_ralseir_ch1); |
5 |
with (obj_marker_ch1) |
6 |
{ |
7 |
scr_depth_ch1(); |
8 |
hspeed = 12; |
9 |
image_speed = 0.334; |
10 |
} |
11 |
con = 2; |
12 |
} |
13 |
if (con == 2) |
14 |
{ |
15 |
if (global.interact == 0 && obj_mainchara_ch1.x >= 100) |
16 |
{ |
17 |
global.interact = 1; |
18 |
con = 3; |
19 |
alarm[4] = 14; |
20 |
for (i = 0; i < dmax; i += 1) |
21 |
{ |
22 |
d[i] = scr_dark_marker_ch1scr_dark_marker_ch1function scr_dark_marker_ch1(arg0, arg1, arg2)
{
thismarker = instance_create_ch1(arg0, arg1, obj_marker_ch1);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (400 + (i * 120), -100, spr_diamond_knight_overworld_ch1); |
23 |
with (d[i]) |
24 |
{ |
25 |
vspeed = 10; |
26 |
scr_depth_ch1(); |
27 |
} |
28 |
} |
29 |
} |
30 |
} |
31 |
if (con == 4) |
32 |
{ |
33 |
for (i = 0; i < dmax; i += 1) |
34 |
{ |
35 |
with (d[i]) |
36 |
scr_halt_ch1(); |
37 |
} |
38 |
con = 5; |
39 |
alarm[4] = 15; |
40 |
} |
41 |
if (con == 6) |
42 |
{ |
43 |
global.typer = 6; |
44 |
global.fc = 0; |
45 |
global.msg[0] = * The Lightners are approaching the castle...!Wait for input ; |
46 |
global.msg[1] = * Get them...!Wait for inputClose Message ; |
47 |
con = 7; |
48 |
doo = instance_create_ch1(0, 0, obj_dialoguer_ch1); |
49 |
doo.side = 1; |
50 |
} |
51 |
if (con == 7 && !d_ex_ch1()) |
52 |
{ |
53 |
global.interact = 0; |
54 |
instance_create_ch1(0, 0, obj_overworld_spademaker_ch1); |
55 |
con = 8; |
56 |
} |
57 |
if (con == 8) |
58 |
{ |
59 |
siner += 1; |
60 |
for (i = 0; i < dmax; i += 1) |
61 |
d[i].x += sin((siner + (i * 2)) / 8) * 2; |
62 |
} |
63 |
if (con == 20) |
64 |
{ |
65 |
dtimer = 0; |
66 |
dsiner = 0; |
67 |
if (obj_mainchara_ch1.y <= 2640) |
68 |
{ |
69 |
for (i = 0; i < 19; i += 1) |
70 |
{ |
71 |
dactive[i] = 0; |
72 |
dsiner[i] = i; |
73 |
dl[i] = scr_dark_marker_ch1scr_dark_marker_ch1function scr_dark_marker_ch1(arg0, arg1, arg2)
{
thismarker = instance_create_ch1(arg0, arg1, obj_marker_ch1);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (-100, 20 + (i * 140), spr_diamond_knight_overworld_ch1); |
74 |
dr[i] = scr_dark_marker_ch1scr_dark_marker_ch1function scr_dark_marker_ch1(arg0, arg1, arg2)
{
thismarker = instance_create_ch1(arg0, arg1, obj_marker_ch1);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (660, 20 + (i * 140), spr_diamond_knight_overworld_ch1); |
75 |
} |
76 |
con = 21; |
77 |
} |
78 |
} |
79 |
if (con == 21) |
80 |
{ |
81 |
dtimer += 1; |
82 |
for (i = 0; i < 19; i += 1) |
83 |
{ |
84 |
if (obj_mainchara_ch1.y < (dl[i].y + 80)) |
85 |
dactive[i] = 1; |
86 |
if (dactive[i] == 1) |
87 |
{ |
88 |
if (dsiner[i] < 140) |
89 |
dsiner[i] += 10; |
90 |
dl[i].x = -100 + dsiner[i] + (sin((dtimer + (i * 6)) / 16) * 8); |
91 |
dr[i].x = 660 - dsiner[i] - (sin((dtimer + (i * 6)) / 16) * 8); |
92 |
} |
93 |
} |
94 |
} |